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THE MIND'S EYE

Team Work - 5 members   |   Game Design   |   2020

Team Won The Best Use of Eye Tracking

Importance of learning about your biases

Biases can lead people to pre-mature and inaccurate perceptions of the world and prevent them from cultivating thoughtful and introspective worldviews. When scaled this leads to misinformed citizens and misguided policies.

The Mind's Eye.jpg

​DESIGN BRIEF

Background

Big social media giants like Facebook are in some ways exacerbating confirmation bias by measuring click rates/eyeball times and showing users information they would be more likely to linger on based on these measurements, to maximize eyeball time to sell to advertisers. This contributes to political polarization and has even contributed to the rise of right-wing extremism in the U.S., Europe, and around the globe. 

Use cases: For the general public, in classrooms, orientation for corporate employees, detectives, policemen, judges, etc.

What We Use

C#    Sranipal    Vive    Vive pro    HTCvive    steam VR    Unity    GitHub Repo

​The Murder is Jane

Actual story:

Jane found out that Ted abused her daughter so she poisoned Ted when she came over to visit. She put cyanide in his glass of wine when he wasn’t looking. 
 

Our game intended to demonstrate and quantify the user’s confirmation bias by measuring how long users looked at certain objects using eye-tracking.

Because of Bill and Leo’s unseemly pasts, the user is likely to be more suspicious of them and therefore linger for a disproportionate amount of time on the objects that would have likely been used by Bill or Leo to commit the murder rather than the items that would have been related to murder by Jane.

 

There were four-game items associated with Bill and Leo: the knife, the moving couch, the shattered glass, and the baseball bat. Whereas there were two items associated with Jane: the cocaine and wine glass. Therefore if the ratio of time spent looking at the items associated with Leo and Bill to time spent looking at items associated with Jane was greater than 2:1...that suggests that some level of confirmation bias might have been in play.  

TEST & DATA COLLECTION

These data can be found that different users have different watching times, which will affect their final judgments.

Unit: second

Old Lady

Business Man

Teenager

Sofa

BaseBall

Drug

Knife

Glass

Hair

EarRing

​Subject

Player

Murder

11.77081

9.148896

11.24164

7.743486

51.21772

34.44666

29.98065

0.5011572

6.255911

8.630158

Quanah

20.79217

44.97869

45.28387

26.09152

20.95868

27.26753

17.6024

12.68572

1.147672

1.347386

Zheng Liang

Bill: Business Man

Jane: Old Lady

CHALLENGE

First time working with eye-tracking with very little documentation.

My work: 1. build a scene by using model assets from the Unity asset store and from Sketchfab. 2. make the video.

Award.JPG

Anna Shabayev

(developer)

Weiyu Feng

(developer)

Meixin Yu

(designer)

Muhammad Rustamov

(developer)

Nathanael McMahon

(writer)

Team won The Best Use of Eye Tracking 2020

More information about hackathon:

https://devpost.com/software/the-mind-s-eye

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