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Savor

2021   |   Experience Design

Individual Work · Grad Project

How might we encourage people to develop a ‘flexitarian’ diet

The Mind's Eye

2020.1   |   Game Design

Team Work · MIT Hackthon

The importance of learning about your bias

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Charles Shuttle

2019   |   Experience Design

Team Work

A waterway solution and experience evaluation

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Emergency Guide

2018   |   UI/UX Design

Individual Work

How to improve the communication experience of overseas emergency medical treatment

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​Noise Pollution

2018   |   Sound(noise) Visualization

Individual Work

How to improve people's awareness of noise pollution

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Collector Room

2017   |   Service Design

Team Work

How to improve the social identity of scavengers in China

Facebase in China

2017   |   UI/UX Design

Team Work · Grad Project cooperated with Huawei 

How to provide effective data supports for designers and even ordinary users

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