Savor
2021 | Experience Design
Individual Work · Grad Project
How might we encourage people to develop a ‘flexitarian’ diet
The Mind's Eye
2020.1 | Game Design
Team Work · MIT Hackthon
The importance of learning about your bias
Charles Shuttle
2019 | Experience Design
Team Work
A waterway solution and experience evaluation
Emergency Guide
2018 | UI/UX Design
Individual Work
How to improve the communication experience of overseas emergency medical treatment
Noise Pollution
2018 | Sound(noise) Visualization
Individual Work
How to improve people's awareness of noise pollution
Collector Room
2017 | Service Design
Team Work
How to improve the social identity of scavengers in China
Facebase in China
2017 | UI/UX Design
Team Work · Grad Project cooperated with Huawei
How to provide effective data supports for designers and even ordinary users